SnowManiacs - Finding the Fun

Development Time: 2 weeks

Engine: Adobe Motion Builder (Flash) - ActionScript 3.0

Role: Level Designer, Scripter

Team Size: 6 members

SnowManiacs pits two players together on a block of ice, sliding through the lanes in an attempt to stick a flaming marshmallow into their frosty opponent.

 

Design

  • Collaborated with team to create main combat mechanic of sliding without control until you stop.
  • Designed 3 levels for co-op multiplayer action.
  • Designed User Interface and User Experience of game menus.

 

Scripting

  • Scripted music and sound effects for main game and menus.
  • Implemented menus - start, options, and level select using ActionScript 3.0.

 

As a technical designer I felt it was my responsibility to do whatever possible to alleviate pressure on the programmer so he could focus on getting the main mechanics polished and bug-free, and to help make a more well-rounded game as a result of it.